Post by grasshop on Aug 15, 2006 13:45:20 GMT -5
Here I'l be putting up a list of smaller enemies (ones outside of actual people) that you may encounter on your journies across Arachna Kingdom. Different enemies breed in various areas, and I will be updating as soon as I can get some time to plot out everything...but for now, here are some samples of what kind of enemies you'll see in the RPG. I'll post more enemies and more details later on. I'll probably be adding alot of the enemies from the actual SR online game as well XD
1. Beelit- A wild hornet with a poisonous sting. Very common, especially in hot or humid places.
Stamina: 100
Attack: 45
Defense: 30
Agility: 250
HP: 50-70
Gold (dropped): 5 each
Stat Bonuses for deafeat: 1 stat point to be distributed for each character participating.
*attacks-
1. Super Stinger: A sharp series of stings that may leave the enemy poisoned. Stamina usage- 15 per sting.
2. Claw: Basic attack that causes light damage. Stamina usage- 5 per attack.
2. Scorpo- A small breed of scorpion found mostly in lush jungle-like areas.
Stamina: 100
Attack: 55
Defense: 45
Agility: 150
HP: 55-80
Gold (dropped): 7 each
Stat Bonuses: 3 stat points to be distributed for each character participating.
*Attacks-
1.Super Stinger
2.Thrash: A basic attack that can cause light to medium damage. Has chance of stun. Stamina usage-10
3.Back Biter: Flipping around and unleashing a huge bite to the vulnerable backside of the enemy. Stamina usage-15
3. Brown Blind Bat- A type of bat that travels in groups, located mainly in caves and caverns.
Stamina: 100
Attack: 35
Defense: 40
Agility: 75
HP: 75-90
Gold Dropped: 6 each
Stat Bonuses: Adds 1 to agility and 1 to defense for each character participating.
*Attacks
1. Sonic Scream- A huge blast of sonic sound from the mouth. May stun, but only works 1/2 of the time. Stamina usage- 25
2. Claw
3. Back Biter
4. Wing Whip- Wings used to slap the foe repeatedly. Stamina usage-10 per slap.
5. Swarm- Grouping with others in the party, spins around the enemy quickly to cause confusion. Works 1/3 of the time. Also causes light damage. Stamina Usage-25
^^^ These are the common type of enemies you'll be facing in random encounters. Different areas will have diferent enemy species, so try to stay out of potentially dangerous areas until your stats increase...
***more later***
1. Beelit- A wild hornet with a poisonous sting. Very common, especially in hot or humid places.
Stamina: 100
Attack: 45
Defense: 30
Agility: 250
HP: 50-70
Gold (dropped): 5 each
Stat Bonuses for deafeat: 1 stat point to be distributed for each character participating.
*attacks-
1. Super Stinger: A sharp series of stings that may leave the enemy poisoned. Stamina usage- 15 per sting.
2. Claw: Basic attack that causes light damage. Stamina usage- 5 per attack.
2. Scorpo- A small breed of scorpion found mostly in lush jungle-like areas.
Stamina: 100
Attack: 55
Defense: 45
Agility: 150
HP: 55-80
Gold (dropped): 7 each
Stat Bonuses: 3 stat points to be distributed for each character participating.
*Attacks-
1.Super Stinger
2.Thrash: A basic attack that can cause light to medium damage. Has chance of stun. Stamina usage-10
3.Back Biter: Flipping around and unleashing a huge bite to the vulnerable backside of the enemy. Stamina usage-15
3. Brown Blind Bat- A type of bat that travels in groups, located mainly in caves and caverns.
Stamina: 100
Attack: 35
Defense: 40
Agility: 75
HP: 75-90
Gold Dropped: 6 each
Stat Bonuses: Adds 1 to agility and 1 to defense for each character participating.
*Attacks
1. Sonic Scream- A huge blast of sonic sound from the mouth. May stun, but only works 1/2 of the time. Stamina usage- 25
2. Claw
3. Back Biter
4. Wing Whip- Wings used to slap the foe repeatedly. Stamina usage-10 per slap.
5. Swarm- Grouping with others in the party, spins around the enemy quickly to cause confusion. Works 1/3 of the time. Also causes light damage. Stamina Usage-25
^^^ These are the common type of enemies you'll be facing in random encounters. Different areas will have diferent enemy species, so try to stay out of potentially dangerous areas until your stats increase...
***more later***